|

Introduction
WWIII is on the horizon. Dawn and dusk collide over the Malden
Islands and you're caught in between. Use all the resources at
your disposal to hold back the coming night. Infantry, armor
division and air arm - all at your command to beat back the
forces of world oppression. But first you have to make the climb
through the ranks… Welcome to the Army, Soldier! Hope you
survive the experience.
NEWS

Armed
Assault
Format: PC DVD-ROM
Genre: First person military combat simulation
Release date: Already On stores
Ultimate Combat Simulation
Brought to you by the creators of Operation Flashpoint*: Armed
Assault (ArmA) will reacquaint gamers with the ultimate in
realistic, combat gaming.
ArmA features a new engine with a fresh modern setting and
focuses on freedom of action and immersive complex environments,
blended with a unique touch of total simulation, based on a
technology used to train real soldiers around the world,
including U.S. Marine Corps, U.S. Army and Australian Defense
Forces.
"We aim to again deliver the ultimate military simulation for
PC, improving the successful gameplay formula of our debut PC
game release Operation Flashpoint. It's refreshing for us to
focus again on PC game development after years spent working on
the Xbox platform and we work hard to make sure not to
disappoint the expectations of the great community that built
around Operation Flashpoint with this new game." explains Marek
Spanel, director and co-founder of Bohemia Interactive.
In ArmA, players will be able to seamlessly explore massive
environments (over 200 sq. kilometres) and combat intelligent
enemies that try to out think and outmaneuver you. In ArmA it is
important to preserve the lives of yourself and your squad
members in the heat of a modern armed conflict. Jump into any of
a large selection of available vehicles, including armored
vehicles and aircraft.
Progress Update
Bohemia Interactive are delighted to announce that Viktor Bocan,
the lead mission designer of Operation Flashpoint and the
Resistance expansion has rejoined the team to oversee the ArmA
project: "When I was asked to participate in finishing the ArmA
project I had absolutely no idea how far it had progressed in
the past few months. Now it's not just an "extension" or
something; the game has become a real successor to Operation
Flashpoint in terms of scale, detail and possibilities". says
Viktor Bocan.
Development of Armed Assault (ArmA) is progressing rapidly and
Bohemia Interactive is currently looking for a publisher. Armed
Assault is now planned to be released in H1 2006.
Bohemia Interactive are delighted to take this opportunity to
reveal some more of the exciting features and enhancements that
will be found in ArmA and release new screenshots showing ingame
footage.
"ARMED
ASSAULT"
PREVIEW IMAGES:


Features/Advancements/Enhancements
-Engine/Graphics:
-
DX9 Engine
incorporating many of the latest features, including High
Dynamic Range rendering.
-
Reworked
lifelike animations.
-
Fully streaming
game engine allowing extremely large environments loaded with
various special effects.
-Environments
-
Environments are
richly detailed and varied.
-
New huge sized
battlefield (landmass exceeds that of all islands from
Flashpoint & Resistance combined)
-
New densely
populated battlefield (approximately twice the number of
objects on all previous islands combined).
-
Dynamic weather
and daytime simulation (including tides and star
constellations)
-
Ambient wildlife.
-Gameplay
-
Large selection
of weapons and vehicles.
-
Unique and
proven combatant's AI.
-
New island
containing large cities with many different, fully accessible
buildings.
-
ArmA's campaign
features a brand new story-line, with a modern day setting.
-
Campaign's
setting and events inspired by real world events, military
strategies and political doctrines.
-
Updated controls
and command interface.
-Multiplayer
-
Large,
persistent battles.
-
60+ player
multiplayer (plus additional AI), players can join at any
time.
-
Unique game
modes introducing modes of play not seen in any other game.
Cooperative game modes.
-Custom content
support
-
Open game
architecture.
-
Building on top
of the successful Operation Flashpoint addon and modding
support.
-
Built-in
scenario editor.
-
Versatile object/vehicle
animation system.
-
Many useful
scripting functions.
-
Mission wizards
enable missions to be played with any addons...
From Bohemia
Inrteractive Website all Rights Reserved.
|